

It can get repetitive, though - and the monotonous groans and screams of defeated soldiers, as well as the subpar OST doesn't help much, or maybe the author of this review is spoiled by Konami. That has a lot to do with the never-a-dull-moment approach it has when it comes to the gunplay, as each step provides a different challenge, meaning that, in a matter of five or so minutes, the player will get to battle with soldiers, helicopters, tanks, mini-bosses, and all sorts of goodies. Simple, right? Well, while not the most in-depth of action games, and while all the shooting can get a bit repetitive after a while, make no mistake, this is great fun. The main character can pick up additional weaponry, throw grenades, and even board the titular Metal Slug, which is a pretty fancy piece of armoured tech that can shoot enemies, as well as jump around.

The basic concept is this: pistol at hand, enemies on the right, typical horizontal run-and-gun action. However… visuals? Bah! The meat here is the action, and, boy, does this deliver on that part. Every single background, and every single sprite, be it a giant machine of death, or a simple soldier getting some shuteye, looks fantastic here, something that helps with making Metal Slug a video game that's impossible to become bored of looking at. Instead, it's the level of detail at hand. It's not so much because of its unique character - in fact, it's just another action title with Nazi-like scum to shoot and a badass hero in the centre of it all. This is simply one the most beautiful games in existence. What would it look like? The answer is: like Metal Slug. Imagine if Super Nintendo had a powered-up "Pro" version, and some of the most talented 2D artists were to design a game for it.
